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I posted this in the discord as well. Unsure which is the preferred method. But I have a shader written in ShaderLab that creates an electricity...
I have three particle systems as children of a gameObject. One is the flame, one is the embers and one is the smoke. When passing the threshold...
I haven't used it but I remember when I went through all the demo scenes seeing a component called (I think) shadow caster. UPDATE: Found it....
@Darkcoder Can you help me understand what I may have done wrong with the floating origin for particle systems? Here is a video of it in action...
if you want to match perspective the position of the planet is Vector3(-625000,0,625000) with a scale of 750000
In the demo I see the scale of the planet is 1000. I am using much larger sizes of 750k. Compared to the Earth Sized Planet Demo size of 6,371k I...
@Darkcoder Are there any "Best practices" to maximize fidelity of the planets ? When Using a planet shader, I have planet textures in the scale...
...SHEEEEEEET I got SGT, SGT Planets, Orbit and SpaceShips.. At this point CW can make SGT Empty ( FILL YOUR SCENE WITH NOTHING!!!! wowza!) And...
Having some issues setting up DebrisGrid for an asteroid field with a floating Origin. Using the same settings as in the example scene (Debris...
Found helpful in early 2023. Still wondering why Unity doesn't just add a flag to gameobject.layer to include children....
I have a bunch of planetary textures I got for use with SGT. They are in the aspect ratio of 2:1 and I see Orbit planets use textures of 1:1....
@Darkcoder Is there a forum for support with Orbits? I don't want to clog up this one if there is a separate one. Thanks!
Update on the situation. I am using a Planet shader planet instead of a Terrain Planet. I assume this would cost less performance. Maybe I am...
@Darkcoder thank you for the package it works beautiful. I have a quick question. In my star map i need to display 25 "celestial bodies". In my...
Reporting for Upvote from 2023!
@Darkcoder is there a workaround for using the planets with a camera rendering to a texture? Everything works with cameras setup otherwise but...
@Darkcoder Hey CW. Im popping in from the SGT forum. I was the one who managed to create the black hole effect with the pre-existing components in...
Your advice gave me the direction I needed to create this [ATTACH] You have to see it in motion. It's a thing of beauty [MEDIA]
This suggestion helped me troubleshoot, WHAT I THOUGHT, was an OnTriggerEnter registering multiple hits when, on closer inspection of the...
First off, Love the kit. Been tearing into it for a few weeks now. Love the included pieces as well * chef kiss* Feature request: I know there is...