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JoeStrout has listed the correct way of referencing the static bool. If you could post your code with the correct forum formatting that would help...
An Inventory System non MMO, Baulders Gate style. More like FF7 etc etc. Full screen. ORK has one, though. If thats all you want from it not point...
Looking forward to 1.4., By the sounds of it, it will make it a lot easier to modify the code.
I modified the Coastal Overlay, all my combiners for the splat are inside that.
Unsure about the splat flipping, mine seems to work fine Here's my setup: [IMG] I've been working in world machine for awhile. Some ok results but...
Ughh.. Learn to Read? Aside from that, I am glad to hear on this update, there is truly nothing like this around. To purchase this and then...
Any day after this day I have made this post. I haven't been on the forums last few days and missed you message. Just make another post when the...
I don't think you need Pro to do this. Or Do you? Peace,
Dam, you wouldn't mind doing another in 6 Days? Payday <3
I study 3D Modeling and Animation. I purchased software because it was necessary for me to get better at the programs when not in class. Unity is...
Yeah that's cool but I was meaning just a proper bike cam and some props or jumps so we can test how it works instead of just the one jump....
Did you just post that in every bike topic on unity..... Its alright. Show me if with a proper camera going around a track though. With Unity...
I find it is all personal preference. I model and animate in 3ds and Maya, Sculpt in Zbrush, Poly paint in Zbrush and do my hard painting in...
I'd like to see a tut showing his process. Using World Machine, Making the Height Map, Importing it, Texture painting, specific shaders. etc etc...
You tempt me but it is still 40$ in the Asset Store. Was not that it's original price?
I know it is a game I'm not stupid Lol. I am just trying to help you emulate Modern Style Combat found in BF3 and COD. So your using prefabs and...
From what we can spot is that he learned very basic scripting from Unity FPS tutorial and maybe a few tornado twin tutorials. Most likely not all...
I did state that not as much by saying "Make it like that but not so much recoil" so with not as much it is fine for a fast shooting game. Right...
When I get ready to play with terrains I may send you a few PMs as to how you achieved this. Or a Tut? Peace,
I made a single play game once and it had very complex code. Adding multiplayer to it after the end was very difficult so I ended up giving up....