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Great news! Thank you.
+1 on this one. We have 2019.4.32f1 and roughly 15% of all our users face the screen "Error initialize Unity Engine". It's quite a lot. Unity...
Bump
Hello everybody! I have a lot of asset groups in my Addressables set up. I have one group that contains only shaders that I use in my project....
Hello, BigRookGames! Were you able to solve this issue? I'm having absolutaly the same behaviour on a quiet large project.
Hello everybody! I faced a very strange behavior of Addressables which I would treat as bug. I have a bunch of prefabs in one addressable group....
Thank you for answer! It's quite good if so. Going to try it asap!
Hello guys! Since there is almost no information about streaming mipmaps and the documenation is poor about this topic I would like to ask: can I...
So what is the right way of downloading all remote bundles at startup with showing the download progress if using Addressables? I can't see a...
Bump. It's a really annoying thing. SpeedTrees' billboards are just black when looking from a certain angle (in opposit of a main light's direction).
So is it possible at all? It would be really nice feature to be able to make own shadergraph shader for Terrain
Hello! Were you able to find a solution? Beacuse I'm experiencing the same problem on iOS build.
Hello! The asset looks amazing. I’m trying to figure out if I can use it for my project so I’d like to clarify a few questions: 1. Will this asset...
I double checked the trick with "Bridge Object" property in a fresh project and yes - it works this way now :) Thank you for support!
Unfortunately this didn't help... [ATTACH] Also I played with different values and I didn't find suitable ones Update: I turned off property...
Thank you for the reply! That's what I thought BTW today I was adding bridges ("Bridge Simple" side object) to my roads and I faced a strange...
Hello, Raoul! I'm using your tool for about 3-5 months already and this is really awesome. There is simply no alternatives for building roads. I...
The setup with directional lightning and short shadow distance (about 100) works quite good on latest smartphones actually, but I was looking for...
Hello everyone! There is a day-night cycle in my mobile game with a big open world. It has a multi scene setup (small scenes loading and...
There is Gaia Pro in my project but these terrains were generated manually and after that I used my custom script to set needed heights for these...