A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I met the same problem in 2018.4.17f1, I solved it by changing the .net version to 4.5 (our version was 3.5). PS: static class and function works...
update: seems my error has been solved. I used a plugin named "tolua", it's there error, I updated it to the latest version and no crash anymore
and I built my project in 2018.4.5f1 an hour ago but can't get backtrack anymore, even in debug mode 07-29 15:01:53.497 13346 13378 E CRASH :...
I ran addr2line to see Android symbols but seems can't find anything helpful unwind_backtrace_signal_arch(siginfo*, void*, map_info const*,...
cool, thank you very much, I'll take a look
Update: Gradle build solved the problem
Got same problem in 2018.4.4f1, maybe that's Android problem?
2018.4.4, crashed sometimes in release IL2CPP, but never met this in debug build 07-25 16:31:21.059 14161 14191 E CRASH : pid: 14161, tid:...
gotcha, currently our Unity version is 2017.4.27f1, I think if necessary I also need to upgrade Unity
I'll try to use gradle build to see if that can work
I'm using internal build, seems I need to use gradle build. I found someone said...
I built a ARM64 apk in Unity 2017.4.30f1, and it crashes sometimes with the same error 07-05 15:48:43.628 13221 13250 E CRASH : signal 11...
I imported Unity Facebook SDK 7.16.1 into my project, then build with internal, got a error in the process of building CommandInvokationFailure:...