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@Voxel-Busters, First of all, I want to thank you for your contribution to this topic! Respect! I tried using your modified package...
I looked at this link and I think this issue is not well researched. As far as I know, the version of the physics engine has not changed in...
@MelvMay, @ndruha, Same problem. In my project, some objects fall into the ground. I've done a lot of testing and I can say that this is clearly...
Yeah, I saw it, but this is not a solution... The typical player won't want to do this. :)
I have the same problem. :mad: Appears after 5-10 minutes of play. Video: [MEDIA] Apparently, this is a software bug on the Google side and it...
@TTharun @Burn0815 @jgmakes I had the same problem but I found a solution. The problem occurs if you initialize the ReplayKit (use...
I found similar bug with AudioSource.Pause() in Unity 2019.4.37f (WebGL). If I call Play() or UnPause() after Pause(), then the game crashes with...
I noticed that on my Samsung S21 (Android 12) device, Input.acceleration sometimes doesn't work (returns 0). Approximately every second launch of...
Thanks for this information! @alexsuvorov Maybe there is a way how to disable this for new versions of Unity? I use Unity 2019 and I want to use...
Fix: /// <summary> /// iOS - all devices, Android - API > 23 /// </summary> /// <returns></returns> public static bool...
It looks like Facebook SDK still has problems. :mad: I have tested two versions (7.18.0 and 9.0.0). Crash: I/Unity(8168): Using Facebook Unity...
@Tomas1856, Thanks for the quick reply! Yes, Maybe in Admob... Or maybe InMobi (I see the line "..at com.inmobi.media.go.g.." in "TIM-gq-AD")....
Hi! After updating the game, the number of ANRs in my game increased. In the update, I updated the versions of the SDK ad networks and also...
Any news?? I have the same problem.. 285 crashes (Last 60 Days). Devices: Galaxy J2 Core (j2corelte) 185 64.9% Galaxy A2 Core (a2corelte) 90...
Bug report sent. Case 1251629 (reference case - 1084863)
Same problem. White screen after watching video (AppLovin Max: UnityAds adapter: 3.4.2.1). May 28 14:55:57 HC-iPhone-6 xxxx[264] <Warning>:...
Same problem in 2019.2.12f. Sometimes crashes after rewarded / interstitial video (AppLovin Max: Vungle adapter). May 28 13:25:54 iPhone-XR...
I hame a same problem. @yashaswi any news?
No, I use Google Admob Banners.
I tested it on an iPhone 5s. Pixel Light Count does not help.