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@NAGamers, I quickly took a look at the videos you've uploaded, and only one - the one that shows up on the site - is marked to have been...
Hi, We've worked with Facebook on this, however unfortunately the issue has not yet been resolved. Best regards, Tuomas
Hi, We need a little bit more information about this before we can help you out. - Which Android version are you running on? - Which device? -...
Hi, To allow posting from an iOS or Android app, we need to register the bundle ID in the Facebook application settings for Everyplay. If the...
Send an email to support@everyplay.com with: - Your bundle ID for iOS apps - The Android keyhash for Android apps - And your Everyplay client_id...
You can directly render the thumbnail to a texture. Check out https://developers.everyplay.com/documentation/Integrating-Everyplay-in-Unity3D.md,...
Hi, Can you elaborate with an error message you are getting from Xcode when building? Have you recently added any other plugins? Best regards,...
Can you copy-paste the contents of your AndroidManifest.xml that is generated when you build for Android?
Hi Nadan, The error message points to Unity trying to compile your application using the JRE (Java Runtime Library) when you actually need the...
Hi Brandon, Sorry, we missed your question earlier. You can use Everyplay.IsRecordingSupproted() to see if Everyplay is supported on your device...
Hi, Unfortunately the Nvidia Shield is not supported at this point. Best regards, Tuomas
MikeUpchat, Sorry, we had missed your question earlier. Apologies for not having integration documents in some of the version of the package....
Qbit86, Sorry, your question was overlooked previously but posting an answer as someone else may have the same problem. A few things you can try...
Hi JayCally80, Just replied to you via email, but might as well post the solution here as well. While the approach is suitable, the...
Generally it takes about one business day. With increasing interest, we're ramping up the resources to review this, and may waive the review...
Sorry for the delay in getting a response to this, can you send the full stacktrace to support@everyplay.com? We're currently updating our docs,...
It does take a while. As said, we have different types of campaigns running in our system and until you get a thousand or so views, our system is...
Are you looking to showcase the videos created by Everyplay Replays from your game, or are you looking to earn revenues through the campaigns...
That's actually only used when we do so called "server-to-server redeeming" where we ping the client server when awarding should take place - as...
Ok, this is a _very_ rough estimate since so many things can affect this, but I pulled some data and for a 2D game you could expect anywhere from...