A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Thanks for the long and insightful reply, Bunny83. Usually I'm not as prone to lazy coding, but late nights and lack of sleep with a 5-month old...
Yeah, the fact that the play mode doesn't immediately hang when the error comes up is a good sign, though I could do a build while I'm still in a...
Ah, makes sense. If it's not going to freeze the game, then it's really not too big a deal. I just wasn't sure as some exceptions will halt...
Evening all! I've found questions here along these lines, but this seems to be a fairly unique issue I've found. I'm trying to toggle opening a...
Glad it was of some use to you! I always get great insights from the other developers here. If you have any questions about specific...
I know this is an older thread, but I came across it when searching to learn more about dot products and wanted to share in case anyone else was...
To not leave this thread hanging, I just wanted to provide some resolution for people who may have been confused as I was. It took me a long time...
I think learning Blender (or any major 3D package) is like learning to cook...you can't get mad when you don't know what every gadget does, just...
Ah, thank you, that clarifies things. That is definitely in line with the behavior I saw when I tried to implement it. So to be sure I...
Thanks for the reply, @MelvMay. I probably poorly explained it. I tried doing this method before, but it didn't work...I wish I had kept the...
Bonjour all, I apologize if this is a duplicate--I found no search results for it but I feel like this is something that has to have been asked...
@Baste That's a good point, I'll have to do that. @dibdab That's also true, I'll have to consider root motion too. I will definitely consider...
@dibdab I see, the only concern I have is as Baste was saying, how if the core GameObject's change isn't instant, then it needs to be carefully...
Thanks for the continued input! @dibdab, just so I'm sure I understand what you're suggesting, you also recommend an instant change with any...
I love the art style! Stylized but not cartoony.
A rousing excerpt from the book, "Everything You Don't Understand Is Bad: How to Skate through Life Without Being Adaptable".
Thanks for the input, JohnPet! I did consider that might be an issue, and on reflecting on it I realized that if there was any timing discrepancy...
Hello all, this is a long question to explain but should be a pretty easy answer for some...I am working on a side scroller and I was wondering...
For reference, the only other similar thing I've found is https://forum.unity.com/threads/rigidbody-character-bumps-bounces-when-moving.225485/,...
No, just a plane primitive, though scaled to 10 on the x axis to provide some running space. That would make sense, it seems to act like you...