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Many thanks Dantus. I've asked the source for an .ojb file and I've passed on your remarks about the .fbx format. Hopefully they should be able to...
I've asked the guy who sent me the .fbx file for .obj. Still waiting to hear from him. In the meantime here's one of the files.
Hi, I've been sent some .fbx models of a street layout for a project I'm part of. I can import the models apparently cleanly and I can see a...
I'm gettingt an error when I try to import this package. The console message is as follows: Error while importing package: Couldn't decompress...
Hi, I installed SECTR audio and got as far as adding a few sounds to my scene, then, after one of Unity's frequent crashes, the SECTR entry from...
Thanks for that Nathaniel. I have a sort of work-around that I'm using at the moment, which is fine for the time being (involves grabbing a...
A big thumbs up for that Fargle, thanks. I have some questions about floating open, hollow, shapes, but I'm not quite sure what I need to ask...
Ok, I've hit another snag. I was trying out the float script as per the video. Did everything exactly the same, created a cube, added the script,...
It doesn't work with tiled terrains apparently, so I am finding a workaround using a single exported image.
You, sir, are a gentleman and a scholar. That did the trick perfectly!
Hmmm, screen shots didn't seem to upload. Trying again here. [attach][attach]
Hi, I'm using Unity 4.3.4f1 Pro and the latest version of Wave Creator. I did as you suggest and made a new project with nothing except wave...
Ok, I've tried this now and the results were no better I'm afraid. No matter what I drop in for the image in the heightmap section doesn't seem to...
I will give this a try and let you know the results. Thanks
The terrain is there alright. It's just made up of multiple tiles. What usually happens with multi tile terrains and Wave Creator?
Hi, I've been trying to use Wave Creator to make some nice animated waves in a coastal scene I'm working on, but there seems to be something...
Hi, I've recently bought this rather good bit of kit. I ran the example scene fine and tweaked things with no trouble. However I am trying to...
Hi Nathaniel, I have run in to another problem which I don't understand. I have been modelling various parts of the world as practice for using...
Again, many thanks. That solved it. I have to say that this is one of the most useful assets I've ever purchased for Unity.
Thanks for the answers Nathaniel, they were a great help. I have come across something of an anomaly. I was trying to model Mt Everest, and...