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After pushing changes through Unity collaborate, the grass doesn’t show up, only I am using it to make changes. Is there something I need to do to...
I’ve noticed my FPS drops by half (150 FPS to 70 FPS) when I turn on massive clouds. Is there any ways I can increase performance! I’m on HDRP
@Virtual-Design-Cafe I want to make stylized grass with flat shading, and I’ve looked through the forum and have seen that you need to change the...
I have been struggling the past few days on an issue in TC2 that I really need some help with. I’m trying to use the collision node. I setup a...
I've been working on an issue for a bit and can't seem to solve it. I have rivers and an ocean, but they render in front of the clouds and the fog...
Good news! Thank you. Glad it is under consideration for HDRP. I have a few plugins, some which the developers only will support LTS versions. And...
Is there any chance Enlighten GI will be added to 2020.3?
@jeremyco do you have any info on how you connected your alpha map to the position in VFX Graph? I’m currently trying to build what you said you...
It stinks this won’t be included in the current release. We need real time gi for our game, but upgrading to 2021.2 will potentially break all of...
Hello! I am just about to buy this asset and I had a quick question. I have an entire scene built with a modular kit I made. Each asset is walls...
Should I have the HDRP sky setup and the custom pass setup from the wizard under scene setup? I just had custom pass setup for the first go, but...
This is all really good feedback! Thank you. I still feel like the ambient light isn’t really effecting the scene as well. Would it be better to...
@mewlist I have a big problem. At night, when I look at the sky, the entire environment goes extremely white. Everything has textures so it...
So will this be available in Unity 2020 when the final release comes out? We are on 2020 and would like to stick with the final version, but we...
Oh I see my issue. I have to be on the 10 preview.
I open up the sky and fog volume and click to add an override, is this the same way you are doing it? I just want to make sure I’m not missing a step.
Hello! Anyone have some ideas where the cloud layer is in Unity 2020? I don’t see it as an override as the documentation says it should be...
I am getting a really bad blown out effect when just adding this to a new scene. I deleted the old sun and just have a terrain, and the overcloud...