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Hi, well sounds like a solution. However I want to keep the real-like corner bounce, and not actually keep it to perfect edges-bounces (i.e....
This might be a very ugly solution, but maybe I would place an empty object at the point where you want to switch from grass to road, and attach...
Hi, I'm working on a breakout-type game with balls and cubes (it's in 3D). So it involves: - SphereCollider - BoxCollider (bricks are all...
Well I'm already using it for tiles, but it seems to not work when I use a tile filled with GameObjects (prefab brush). Anyway it's a bit too much...
Hi there, firstly, sorry if this whole text is awful to read, I can add pictures of my project if you need later! I'm working on my very first...