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Glad that's sorted it! Keep in mind that FindObjectOfType is very slow as Unity points out in their doc. If TouchTower isn't static, I would...
Hi ! Please use code tags when posting code. Which line of your script is throwing the error? Not having errors in your script is great, as...
You could access the name or tag of the hit's game object like this: if (hit.transform.gameObject.name.Equals("theName")) { // do stuff...
I'd give that a try, instead of clumping them all at once. I'm not sure what the computer science on performance is behind this, I wonder if the...
I would have gone with adding the platform's translation to the player whilst on the platform, but as always there's more than one way to solve...
Hey, That's pretty cool, didn't know about Inverse(). Out of curiosity, why did the player object have to be attached to the platform?
Have your considered creating them procedurally so that there are only ever the needed amount around the camera?
Hi! Please use code tags when posting code. What you are trying to do could be done via scripting, but would probably be easier handled with an...
If the object is being deleted, I would guess there's something off with the method of tracking taps. Sadly I have no experience with tracking...
Hello! I have written a plugin which produces pitch and roll but it has only been tested on a 2DOF platform built by DOF Reality, so it's likely...
This works for arrays, but you can't modify a List when iterating through it. However, as Yoreki has pointed out, you know what GameObject you...
Have you considered serializing your saved files? At minute 32, this video talks about using BinaryFormatter of the...
You could maybe https://docs.unity3d.com/ScriptReference/WaitForSeconds.html or you could keep a track of...
Check that the block of code works by commenting the rest of the content out or for the sake of for better engineering practices, putting it into...
Hi, I've just had another look at the rest of the code. I'm not 100% what you're trying to do, but I think you might have some logic problem: If...
Hey, not sure if you already figured this out. What you are doing is working fine, but it rotates on Y axis so depending on what object you're...
Hey, What does your IPoolMember interface look like?
Hi again! Hope you're getting on ok with this. You can overload the AddParam method to also accept a List; that is 2 methods with the same name...
I'm a little bit confused. What does AddParam() accept as parameters? First parameter is a string, what type is the second? Edit: I think I...
What is the method signature of AddParam() ? I'm assuming it is: AddParam(string key, string value); in which case you are passing a...