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Hello, I need to learn how to add a simple loop animation with a prefab. Example: a 3d "go to" arrow that bobs up and down. Once learnt I will...
! ... I missed something... only half of the terrain is being mirrored ..
In the Jet Plane scene, I would like to add keyboard input for different throttle percentage, 1 = 10%, 2 = 20% etc. To do this, is it ok to add...
Hi Edy and others that participate here... On selecting a car I want the newly selected car to replace the current car at the starting...
Edy responded immediately with a link to download the C# version. Excellent support.
Hi there .. how do you get the C# version? I purchased Edy's Physics on Sunday.
Support for Left side driving. Somebody probably asked this already, sorry if it is repeated. The vehicles in the web demo are all right side...
This looks to be exactly what I need ... Thx a stack ... busy trying to implement ... do you maybe have a demo scene handy?
doh! ... I wondered what that small triangle was for .. when I clicked on it last week I saw a second object ... I thought I was making a mistake...
? I see the duplicate object in the Hierarchy when running the game (see below). But where do I access/view the duplicates providing the shadows...
Shadow GUIText? now a simple question.. (I hope) I have added GUIText objects and they are working correctly (thanks to your excellent, in depth...
Hi Azuline, Where is the best place to return the object hit by the player? WeaponBehaviour.CS?
THANK YOU : ) you are fast becoming my 2nd Favourite human on planet Earth (after my wife) ...
Hi There.. I would like to use the top left corner for more GUIText I could not find instances of GUIText in the scripts, although I did find...
How does the Player object get created? The Hierarchy list before run has no Player like this: [attach] Then .. when running/playing the Player...
I will check Battle Treads just now.. I already tried Audio Source .. not hearing any sound .. maybe I should try a build to check ? This is the...
Thx Aren .. Makes sense .. I should get it right soon.. thx for your patience
It looks like the Player is created at runtime as a spaceship type Here is the play script: [attach] Then I added it to the Spaceship object:...
Thanks Aren .. I'm going to go the .. 'public variable in inspector' route.. I have added the audio Asset and the script ready to add to the...