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Yes, thank you very much! :) I'm going to complete the survey and send my app for revision :)
Hi! Thank you very much for your answer! :) Point 1 and 2 are perfectly clear now, thank you! About point 3, what do you mean with ATT flow? At...
Hi, I don't remember if it had appeared to me. In fact, to test this, I let my father try my game on his own phone (I used Google Play's beta...
No one can help me? :(
Hi all :) I'm going to publish to Apple App Store a free game which monetizes using Unity Ads. I'm answering the Privacy Survey, necessary before...
Hi @JeffDUnity3D :) I'm reading the guide here: https://unityads.unity3d.com/help/ios/apple-privacy-survey but unluckily the following field of...
Hi all! :) I have built the "Simple AR" scene of the samples on GitHub with: AR Foundation 3.1 ARKit XR Plugin 3.1 Unity 2019.3.5f1 Universal...
EDIT: Solved! I had to modify Visual Studio 2017 installation adding the "Make C++ Desktop Applications" workload....
Thank you very much for your answer! If I want to change the number of gears for a specific vehicle, can I do it without modifying the source...
Hi @Edy ! :) How can I configure the number of gears of the car? I would like to keep the automatic transmission, but show the current gear to the...
Hi all, :) I’ve been programming games for years, but I’m still a newbie when it comes to networking. I want to start this thread for newbies...
I am having the very same problem using Unity 2019.1.0f2 with TextMeshPro 2.0.0. Building on Android it works fine. Building for iOS using Unity...
Solved by setting up CloudBuild to use Xcode 10.1 instead of 9.4.1, despite I was able to build the project with that version on my Mac.
Hello, I have successfully built and deployed to my iPad Pro (iOS 11) the AR Foundation Samples (LWRP example) using Unity 2018.3 to generate the...
Thank you for your answer. Anyway I will still need to wrap Javascript code into a C# plugin. Will it be possible?
Hello, I'm very excited to see this initial preview of the Tiny Project! :) I'm trying to understand if Tiny is suited also to make HTML5 games...
Hello, Is it possible, on Windows, to attach the Unity debugger to an iOS device running a development build? I have installed on my iPad (iOS...
Thank you for your answer! I didn't notice you could do it with Cloud Build. :) Do you think it's also possible to change player settings, such as...
Hello, Is it possible to write an Editor script which starts a build after defining conditional compilation symbols (ie. those identifiers used in...
I don’t know TFP_water, but if the problem is you want to let an animation play while time scale is set to 0, you can change the Update Mode...