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I am also experiencing this bug in a custom editor when using an IntegerField inside a ScrollView. This is a major setback to the development...
This crashes the unity editor. It's handy to learn writing custom Converters for Unity types in order to be decoupled from external dependencies,...
If it really is that then damn, I will try it as soon as possible, but it does make sense edit: // did a quick check, that was actually it. kudos...
Hey guys, i have restarted working on my old project and decided to re-code it with the experience I have gained in the past years. Now I have...
You could start off by giving some information that could possibly help us evaluate your problem, like ... maybe your code? using code tags pls.
I had just edited my post a few minutes before you replied. Thank you anyways! :)
Edit: I fixed my issue with aid of this thread, after refining my search words for a bit. I just created a few custom textmesh pro font assets,...
I meant if the AZ_Playerpos Script is on your player and if PreviousCheckpoint even gets called, because you're setting the position with...
Looking at this I think the issue will be on your button script or my head-compiler is broken by tiredness. Are you sure PreviousCheckpoint() is...
I've been thinking about how I am going to serialize my inventory, which is basically one polymorphic array of base references. I debated to just...
Wrote this little extension method for Color objects and found it increase my productivity a lot when working with GUIStyles. public static...
Store an asset reference / path to prefab (in my case assetbundle) and instantiate from that when needed, maybe? I was dealing with the same issue...
are you sure your angles wrap around to negative and not positive?
I'm sorry but you should probably learn the very basics of programming before attempting to write a game. There's nothing wrong with using game...
Lots of fiddling and solution further down. I'm creating a visual menu-bar for my editor window (File, Edit, Window ... yada yada) and i couldnt...
Hey I'm writing a few Editor scripts. Right now I am writing a custom button utility function, as to be able to have completely square, flat...
Hey I am currently scratching my head over this teeny tiny question: Right now I'm casting an OverlapSphere with radius pickupRadius from my...
I have not used nor known about it up until now, but I'll definitely give it a shot. Thank you.
I'm writing a custom editor workflow using multiple SO Databases. The Databases, the classes they hold and their fields are all marked...
I guess that would be another hacky way, however I am writing my editors with portability in mind, as I plan to use them in multiple projects and...