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Thank you, this is a very useful feature!
Thank you for the quick answer and for the help. I removed the missing slots in all my forests and now the console errors are gone, so that...
Hi Roland, First many thanks to you for your effort making the use of MicroVerse easier. I am now an owner of most of your and Jason's asset...
Thank you very much, this solved the issue, the caustics are here! Actually I don´t see any difference in FPS due to disallow ´draw instanced´. I...
Hi Chris, sorry for bringing up the issue with caustics again, but I think I identified the source of the disappearing caustics problem in my...
Hi Chris, The caustics texture frames are existing (there are 256 frames, as in the demos): [ATTACH] And if I expand the caustics shader...
Hi @dogmachris , thank you for the reply. Yes, removing all leftovers helped to eliminate the console-errors. But I could not manage my scene so...
Thank you @dogmachris, removing the old Aquals scripts from the Editor folder and deleting the Enviro-Aquas-integration script made the errors...
The collider pool mechanism assigns the same fixed number of colliders to the currently visible vegetation items on the run-time, as the camera...
Hi, I never worked with NavMesh yet, but if I understand it right, it is for generating an ideal path for getting ex. an NPC from A to B, so that...
Hi @dogmachris, I too removed the old Aquas from my project after installing Aquas 2020. And I get the following errors in the console:...
6. Click on the generated obstacle-map image-file in Unity, in order to activate the inspector view. Make sure that you set the physical image...
Hi @LennartJohansen , sorry for the late reply. I have checked your recommendation for solving the intersection issue with the obstacle masks and...
Hi @LennartJohansen, is it true that intersections aren't completely avoidable in VS PRO?
Hi, thank you for your answer. I have hoped that there is a better solution (since VS non-pro can definitely avoid intersections, there are...
Hi Lennart, I will try to be online tomorrow, but mostly it is difficult for me to remain online for a longer time during the day (I have 3...
Hi, I have checked the "Touch React System PRO" features in VS PRO, but enabling it for Vegetation-Studio-rendered items is again a feature that...
Hi, thank you for the hint, I will try it out. I still didn't received any answer from the developer, but it seems that this is the only...
Hi, thanks for the reply. Yes, in the tutorial for VS (non-PRO) it is mentioned that the checkbox "Collision detection" should be activated for...
Hi Lennart, I know you are in Copenhagen this week so my post has probably a wrong timing but I ask anyway. At using VS PRO to generate...