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What I'm trying to accomplish is to instantiate a bullet on the player that fired on every client. I've tried sending the position and rotation...
I'm trying to instantiate a bullet on every client through RPC when the local player clicks mouse0, and yeah it works, but not as expected. to...
love you diablooo, i thought the string was the name as material.settexture took a string texture.
hmm is material.SetTexture("propertyName",texture) pro only?
public Texture shaderText; void Start () { Shader tempShader = Shader.Find("Toon/Basic Outline"); foreach(Material mat in...
Thank you Tobias, greetings from sweden btw ^^ OnTriggerStay() worked as i wanted.
I need to check for collision between two meshes, in form of character controllers. so i looked up some method in the documentation, and i ended...
cant find where to submit or is www.facebook.com/developers down atm? or maybe they have a new system?
Thank you BigMisterB ill try it out later tonight!
how do i limit the rotation in this script to wanted angles? var rotateSpeed = 3.0; function Update () {...
any help at all would be great :) basicly i would like to know what part of the smoothfollow code makes the camera follow the rotation around the...
I need a script for a camera that follows the characters head when it rotates around the y and x-axis. at the moment im using // The target we...