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I have actually figured it out now. For anyone that comes across the same issue here is what I did. With the code below I simply calculated the...
Hey all, so I've been working on my own custom third person character controller using a rigidbody and root motion. I've got all the movement and...
I have but some of the settings menus look completely different than what's shown in the documentation as I'm using HDRP 13.1. Is it envrio...
Hi, I have an HDRP project that I want to add envrio to but I can't seem to get volume clouds to show up no matter what I do. Are there any...
that makes alot of sense thank you. The game I would like to create is a narrative driven action adventure, with puzzles riddles and fighting some...
I really appreciate your input and you definitely provided valuable insight on how I should approach my problem. I definitely should have done...
Hi all, for the past year or so I've trying to create an asset to sell on the asset store to make extra income. I wanted to create a third person...
Hi all, I'm currently working on a first person controller with full body view. Character movement (coupled with animations) and camera rotation...
you might be right actually because the PlayerInput script is attached to a parent gameobject so not the same gameobject the camera script is...
Hi all, I'm currently following a tutorial (by the c sharp accent youtube channel) to create a first person controller. The issue I'm having that...
Awesome thanks so much! That is so much easier using that script then messing around with blender.
I just purchased your asset and it looks really cool! But I was wondering if you could tell me how I could make a much larger plane mesh (for...
Thats a good idea you have there but the way I had it in mind is that when I single click only the character should only play the walking...
do I connect the running state to the idle state or the walking state?
Hey all, I'm currently working on a click to move character system. At the moment the character moves to where I want it to based on the navmesh...
Oh ok I see. I only really need it displayed temporarily as I'm planning to make a road/path tool that works in game where you can place straight...
will that then show up at runtime? Because I ran the small example script from the script reference, which is a sphere, but it does not show up...
hey all, So I'm just starting to learn to program bezier curves in the editor by following the following tutorial....
hi all, I'm currently trying to build a road placement system like simcity and so far i managed to place a road prefab (with texture) in the...
Hey, I'm trying to figure out if it is possible to instantiate a wall or fence object at a user specified length during runtime. Say you are...