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Thank you! It was for a game jam :)
Great! Your welcome :)
Is looping unchecked on the animation? Edit: In the code, after the button has been pressed set the bool "hasCollided" back to false. Try that.
Which animation has the problem?
Sorry, what do you mean?
Your welcome :)
public GameObject player; private bool hasCollided = false; void Update () { if (hasCollided && Input.GetKeyDown(KeyCode.L))...
Did you remove the alternative buttons on both the "Horizontal" and "Horizontal2" axis in the input manager? Because the default Horizontal axis...
Haha thank you, big fan of Mars! The issue was actually due to a weird rotation bug that happened whenever I land. So I just froze the rotation on...
Thank you! :)
Hey, sorry for the late reply. I've figured it out. Thanks!
Hey there, so I have this rocket ship (It's just a triangle right now). When it lands on a surface It's Y velocity becomes something like...
Alright, thanks for the help! :)
Sorry about that, I will give an effective title next time. Thank you for the suggestion. Do you have any simple ideas? Thanks :)
Hello, so I can do the basic tutorials on my own now without any reference like the roll a ball one. I first did that tutorial a month ago and...