A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
When I update an FBX for a "race" or wardrobe, do I have to re-create every single related slot manually? This is extremely time-consuming. Is...
I exported "UMA Blender Male Unified.blend" to FBX (both at 1 and 100 scale). When I try to import this into Unity and scale it to the correct...
I replaced my rig with the UMA rig which works. My guess is that it expects the "Global" and "Position" armatures.
I'm working on making a new "race" with the UMA 2 asset. I have the entire model rigged in Blender. It animations fine there, but I get the...
Thanks for the information.
I've noticed that the LWRP/URP lit shader (or any other URP shader) will not receive shadows while the transparency is enabled. Is there a...
Instantiating the MCS model seems to work when you instantiate in the MonoBehavior.LateUpdate method
That's good to know. Thanks for sharing
That's awesome.
The problem is with lightmap static batching. You only get this on the device and standalone builds, not in the editor. To fix this, you need to...
I was able to reproduce the bug. I'll get back to you in a soon (probably tomorrow)
Better yet, send me the simple unity project you're using. The one with the cube and plane
Can you provide the exact PrefabLightmapData script you're using?
Start is not called when a prefab is created. Only Awake is.
Are either of the last two lightmaps in your list all gray?...
Also, I've only ever got the stripes when there was a script error message (the script didn't complete due to the error). Do you have any errors...
I tried it on my Motorala Druid Turbo on both non-directional and directional lighting modes. It looked fine to me. Have you tried deleting the...
You can try this revision #if UNITY_EDITOR using UnityEditor; #endif using UnityEngine; using System.Collections.Generic; using System.Linq;...
When an error occurs, all remaining assets are not correctly baked. This would be why the old assets are not updating now. I do not think the...
If it's like a kart game, try keeping the view range fairly short, and go to dynamic lighting. This would take significantly less memory, it...