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Bump Bump! Hello again! :) Novacom, AqusNovae, and all the other people I fail to mention ;) Any news?
Very nice. Seems to suffer from low framerate thou :(
lol @ "spare computer in his apartment" :D Ok, thanks for the answer! As I said before, what I'm really interested in is the core part, the...
Well, it's been some time now ... any advances? guys? anyone? :) I'd be really happy with some news here ... even if it's something along the...
Hey, I know this thread is old :) Still, "glad" to report that I got more or less the same problem. In my case, the GUI is built based on some...
Very useful code indeed! Thanks for sharing! Among other things, this was quite useful for quickly implementing that 6dofstreamer socket streamer...
Well, the Data folder must be located one level below your executable. So, for instance, you have a "base" dir. On top of that you must have a...
Just to illustrate what I'm trying to work out: This is just a WIP right now, and I don't really know if something will really come out of it,...
Well, what I mean is that I have ... basic ... coding knowledge, and am quite adaptable to any language (given enough time and reading resources)....
Well, ok, it's uneditable by a non-programmer, but is it workable? By a kind of Frankenstein-coder type? :D I mean, I got the notion you...
To novacom and notoes: Great to know you guys are making that awesome progress with this! Any chance you could share it?
I noticed I should have posted this on answers.unity instead (with a little advice from Proclyon :) ) . So, just to wrap things up, I started a...
Just to make myself clear, the problem is in //half4 reflcol = texCUBE (_Cube, IN.worldRefl); half4 reflcol = tex2D (_ReflectionTex,...
Hi there great people from the Unity comunity! I've been testing the pro version, and I'm developing some small demos. There's a high probability...