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Thanks, I downgraded to 2017.2 - and it worked.
I have the same problem with a UWP Build. Every Build from Debug to Release works fine - but with Master the game get's no internet connection. I...
I got rid of that bug - somehow. I have 3 different versions of my game with the same problem. Just the same problem as discripted above. First I...
Do you use the latest OS - Sirra - maybe it's a problem with el capitan?
Hi raydekk, did you also try different XCode versions? What was the latest XCode version you tried?
For my customers its mainly ipad 2+3 - where the bug appears. So to exclude this devices its not realy possible with an update of an old game. Any...
Any solution or workaround for that? We have the same problem here?
It's Objectiv-C - Unity generates it for XCode.
Maybe just a cast like: AVPlayerStatus status = (AVPlayerStatus) [[change objectForKey:NSKeyValueChangeNewKey] integerValue]; will help in this...
Thanks AnonDreamer, you motivated me to give the improved version a try, and this one works good with 5.1.2p1 . So better use this one and not the...
The Version 5.1.1 was working fine. But with 5.1.2 still not working. We use the original Script from the Asset Store. We included the 2 lines...
The asset store script is not working with Unity 5.1.2 - it's working with 5.1.1 - but with the new version I get the error: Uncaught RangeError:...
Did you fill in the Entitlement Key field in ITunes Connect ? Maybe that has to done too?
Thanks for all the help. :-P We had the same problem with Unity 3.5.5 , Windows 7 64-bit, Java 1.7 64bit . gamestudios Tutorial help a lot -...
Same problem here. With 2.6 and 3.0 the Quick Time Importer has no problem but with 3.1 it's not possible to import quicktime at all.