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So im thinking about my phone based Fantasy turn-based strategy game. ive done the basic of models and such just for playtesting. im just not...
i would recommend blender if you want to do it your self.
the way i see it its more like, you reference to the object and you have no state function that "stores information about the object into ur click...
hi ! post results this is interesting ! im doing something alike.
Im a 3D modeler and am kind of stuck on my dark fantasy/horror-themed hack and slash. Im kind of stuck learning Java right now. So in the...
well done.
a small workflow of mine is usualy : A build lowpoly version of what you intend to sculpt. B Map the uv layout that i will be using. (B2)...
Hello ! il be brief. 1. Your lopoly should always cage the highpoly meaning if you have a flat surface with a dent on it, the lowpoly should cage...
Hello! how about a simple level randomization script, if you wanna get something thats good knowing, randomization always is.
why dont u dive into the sources of those 2 shaders, and desect them then take the parts you need ! sry im low on contribution but i think those...
It depends on the hardware! We might be able to give some general advice if you tell us something about your target hardware, but chances are...
hmm.. so what is the most optimized way to get as much detail as possible into a mesh ? (shaderwise) while still keeping it optimized ?
So if i have a plane with parallax mapping on it, and another one with actual geometry merged into one mesh, wich is the better one ?:confused:...
use the search function.
HAHA :D dude this is sooo damn wacky ! i love it ! every aspect of it is funny !
you should look att how for example shaders in maya / max that give this style are built. Check CGsociety and other such forums for how they built...
i like it. its a good prototype. Reminds me alot of portal. the setting.
sweet man ! thankyou for your quick reply !
So im wondering as you can see there, the god of war battles include Quicktime events , most are so damn cool, ( yes i know their brutal , but...
cool that volumetric cloud fake system can be used as a means to do fog in a isometric game. Thanks, this will help me out to !