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I have the same issue. Did you end up solving it somehow?
I am having the same issue as Vire. Please advise.
did you figure this out? I am getting the same error on iOS trying to load a texture.
Just picked this up, very nice work. I like that you can move the folder anywhere and it still works, I could do without the constant warning...
Do the shaders support directional lightmaps / the Skylight? I thought they did, but recently they don't any more. See images. Anything wrong on...
maybe we can pool our resources and submit a bug report to apple or, again, with more pull, to unity? I never experienced this issue in any of the...
Okay, first of all, let's sort out the terminology: Debugging – happens in Xcode by inspecting code for bugs, relying on a debugger which gives...
Mantis gave you everything you need to know to at least try if this might fix your problem, which it might. Can you try it and let me know if it...
I am not sure about it but shouldn't you be able to connect the debugger when doing a debug-build but setting xcode to DWARF-only? I mean,...
I wrapped my unity view into an UIViewController which I show and dismiss as I need. I get this very strange result when showing the...
This only happens with unity builds which are built in development mode and profiler/debugger enabled. You won't get this when building for an app...
We have completed the upgrade to Unity 4.1.2 and are now looking for beta testers who want to use Unity3DKit. Sign up here:...
Hi guys, Guys. this is important – lives depend on it. Well, not lives, but my company could gain some serious street cred through this....
Video is public now. We are using Unity3DKit productively in www.vuframe.com.
Unity3DKit is a framework which wraps the iOS-Unity3D bridge code in a static library (.framework file). It provides a set of classes which allow...
I emailed you a bunch of stuff to help you get to the bottom of the issue. It's definitely not image effects, I only have your assets in an...
I tried opening the TestLevel and the SimpleScene as well as dropping the FPSPlayer in an empty level with only one cube as a ground floor. Same...
Bought it because I liked the demo. Can't get it to work. FPS Camera jumps to something around (x,10000,10000) and stays fixed there, camera moves...
Haven't read the whole topic. Just wanted to say this package is really very useful and I like it a lot. Money well spent. I did, however, have...
The free ones are for Visual Studio only, have no integration with Unity (in terms of a wizard which creates the scripts for you) and don't work...