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I by now tested all versions from 2022.2.3 to 2022.2.7 and I lucked out, because 2022.2.3 is the latest one that doesn't have the problem for me,...
I was looking into how to properly randomness in ECS, especially combined with the jobs system and `ScheduleParallel`. Are there any good examples...
When I install everything from flathub it seems to work better. I'll report back if anything changes.
Hey, I'm trying to set up Unity on my linux machine (running NixOS and Gnome 40). Unity itself runs fine so far, but for some reason it's not...
Was just getting into Unity again a bit after many years, wanting to try out the new DOTS stuff, but I've since switched to Linux (NixOS) and was...
I got this too now in version Unity 2022.2.7f1 on Linux (NixOS). I reverted to 2022.2.3f1 (for no particular reason that specific version, just...
I found that I can use the following: if (_input.OnFoot.Look.activeControl?.device.description.deviceClass == "Mouse") { .... Not sure if...
I'm implementing a simple Player script, and using input actions for controls like this: [ATTACH] So I have a "Look" action that is mapped to...
For me installing Visual Studio with Unity didn't help. However installing the Windows 10 SDK like the error said did (before that I first tried...
What was missing was the enabling of the inputAction: _touch.Enable();
I'm trying to get touch events in the editor, so I can detect the user's touches. However I'm not getting any events from the input action. My...
I don't really understand these buffers yet. Could you provide a full code example? I however figured out a different way, using...
Thanks! But it seems you can't really write to this safely. Do you know the proper way of writing to a component in this case?
I have a bunch of entities, each with a `Strength` and a `Health` component, as well as a physics shape. I am having trouble figuring out how to...
What exactly is the difference between Entities.ForEach(...).Schedule(); and Entities.ForEach(...).Run(); ? Is it correct that `Schedule`...
When using the new input system it can generate c# scripts for your input assets. I'm ignoring them in my .gitignore file, as they can just be...
I was having this problem too, though restarting didn't work. Removing the library folder didn't work either. What worked for me, was updating...
Cool! Thanks for letting me know
1) That's a bug as far as I know, check my post here for a workaround. 2) I don't know either :(
For those that don't want to read through everything of the link posted above (as most of it is not relevant for this specific problem) here's...