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Thanks for the quick and detailed response!
I was wondering what the situation is with cumulous clouds and shuriken. By default shuriken is set to false in SilverLiningCumulousCloud which...
Hi Matt, Any chance of adding color mask support to this package? Great set of shaders and great editor tool too!
@masterry For the limited time I've been using your 3DThrough editor extension its been working fairly well however I've run into a major problem....
I ended up changing the near clipping plane on the camera (increasing the value) and it resolved the issue. I'm not sure why this started...
I'm seeing the same thing with some of my assets. No changes were made to the assets. The only thing that has changed has been the recent update...
Setting the component .enabled = false or adding an isPaused bool and returning in Update() if isPaused both accomplish this.
There is a property in the "UniStorm Weather System Component" called "Start Time". It is a value between 0 and 1.0 (I believe the default is...
You can add terrain back. There are samples for both sphere and cube "brushes" and you can code your own. I was able to dig/build pyramid-like...
The comparison is between Unity 4 Pro and Unity 3.5 (not Pro).
The dissolve shader pack is great Andrew. Glad to see you continued supporting it with new functionality and improved performance as well. Keep...
Very nice. It looks like each mushroom has both a diffuse and normal map? Can you give an idea of how complex the geometry is? Also, do provide...
Looks cool. Keep up the good work.
Excellent work. This looks great.
@Chris and team at 6x0 - UniSky is truly awesome. I'm a huge fan. Having used UniSky for awhile now I do have some requests that perhaps you'll...
Of course just after I post this I get an idea that works (clearly a work around and not a proper solution but it helped move past this). If you...
Has anyone found a solution to this? We have several people on our team (myself included) who are building up a list of "Local Changes" that are...
Each series of 3 digits is called an octet and is 8 bits. This ranges from 00000000 to 11111111 (max value of 255). The overall IP address is...