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Hi Everyone, My new game is out on Google Play and the AppStore if any of you guys want to check it out. [MEDIA]...
Could we not just have an IJobParallelForBatchPreInitialised or something? I mean at least we have a work around, but it kind of feels like a...
I wouldn't bother it didn't work correctly and there was no support at all.
Could you explain where you found the GetPixel32 method that doesn't generate garbage? For me it generates garbage: I was referring to memory...
I tried doing a free App and it doesn't work, you have to have some sort of IAP unfortunately.
Just thought I'd let every know this is my first game release with a very original use for QR Codes, you scan them with your phone camera and they...
Awesome, is it just a checkbox option? I've not downloaded the Beta yet.
Understood :) I've just finished setting this all up and published the build to the store and it went through fine. Thanks so much for your help...
Hi Sukwon, Will doing this allow the app to be published to the gear store? I had a game with 25,000 downloads in the store sometime back which...
Looks like GSP is now obsolete, and replace with this: http://developer.samsung.com/tv/develop/guides/monetization/samsung-checkout
Hi, Is IAP supported on Smart TV's or not, I can't seem to find anything that says it isn't and Samsung Galaxy IAP is in the list which I thought...
As a long time Unity customer with a Pro subscription, I feel my teeth being kicked as we speak...
No you still get 2, see my post above highlighting this, you get 1 additional blit no matter what you do.
Hi Sukwon-suh, I used to have a game in the Wearable store called Ducker which was built with Unity, but they changed some policies which means...
The game I made for the Gear S2 got 20,000 downloads in 2 months, but then it got banned for using undocumented API's as for the phones, I've not...
Hi, Just bought this, works great in iOS, but, just wondered if you know how to get a HD camera resolution, on iOS iPod 5, I only get a camera...
Any news on extending support into the Gear S2 and S3?
Hi Trent, Well, basically unless Samsung and Unity get together and resolve the issue with the Undocumented API, we're stuck in limbo as far as...
They do, but you get quite a bit of junk in them to filter out (to do with the remote connection) but they are fairly easily filtered.
There is not 1 game in the world currently that uses transparent shadows, your asking them to solve a problem that GPU manufacturers are yet to solve.