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Yeah now I really like the idea of that! What I think I like most about the potential for this stuff is that it allows you to go back to the old...
It certainly has a lot of potential - although we are rather limited at the moment (at least for outdoor applications) with being tied to markers...
This is just a bit of a prototype that I am working on - using the Qualcomm AR plugin and a Build-Your-Own Roman Fort kit....
Hey there elecman - I have done something similar to what you are looking for - but using a scale model instead of modelling the whole room....
yeah its a little slow when deployed on a iPad2 - but as long as the Mod is only enabled when the rolling or unrolling happening its fine.
Hah! you got there before me with the X rotation!!
Chris - you are a legend! That is totally awesome, I knew it could do it - and thanks so much for the very swift response! I also added a slight...
Mega-Fiers seems to be awesome so far (thanks!) However I am having some troubles trying to get a piece of paper to roll up. In 3DS Max I use the...
This looks totally great - I am also trying to get the gyroscope to directly control the camera's view. But am pretty new to Unity. Can you...
novacom - it would be great to see this running on the standalone web player (to make it platform inspecific) I am tired of having to boot into...
Hi I'm having problems too with compiling this - I get the error: Assets/WaypointMaster.js(31,14): BCE0022: Cannot convert 'Object' to...