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Doesn't really need pro, other than the standard camera effects i'm using (for the prettiness). You can apply your own material that works for...
I'll be open sourcing (GitHub) my implementation of 2D liquid simulation plugin soon once I finish the quirks. It took me a day to port existing...
Thanks for the response. I have been unable to unfortunately come up with a flow to adjust scale for any of my scenes yet. I went by reducing...
Is there a way to purchase this plug-in and drop it into an existing project reliably? It is impossible to find a right setting for the scale of...
It did get slightly better with standalone build, but not near the numbers. I sent a PM.
I just used Fluvio > Create Fluid and limited dimensions to XY. I did look at the performance considerations. Here are the current settings. The...
I found out that unless I am doing something extremely wrong fluvio is no good for collecting water (in 2D cases, can't imagine 3D). It doesn't...
I built a Mesh generation Script that I assign to an empty Game Object, which then creates from scratch triangles on a Mesh Filter component and...