A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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Your app contains non-public API usage. Please review the errors, correct them, and resubmit your app. Apps are not permitted to access the UDID...
You're turning to the wrong crowd for monetary support for your game, everyone here are making games, not trying to play indie games or support...
Waypoint based AI is probably better than animating.
I've been using the free trial working with plugins for the past month. The project I'm currently working on just broke after I upgraded my...
At my day job we don't make games and I use Unity 95% of the time.
Yea you can re-download them if you remember the account you bought them on.
This week I've averaged 2x per day that I've locked up while importing assets or converting platforms, and the computer becomes completely...
We had to get pro to use plugins. I was using a pro image effect for a project but ended up using a shader instead. Other than that we haven't...
Unity might be the first page that pops up cause it's the most common thing I search on this computer, but there are a number of times when a...
I have a screenshot script that takes a picture from the camera and saves it to the gallery. I would like to add a menu that pulls the image...
I'd go to costa rica if I go anywhere. I have family that moved there and they love it...they still have houses here in the US but rent them out...
I'm working on an AR app using vuforia and am having difficulties with rotations in their system. At this point, I just need to figure out...
I tried creating a hierarchy for x, y, z axis with 3 different objects childed to each other, locking the 2 other axis on each object and still...
I had things setup to where I used buttons to rotate and spin a model, then changed it to touch gestures to rotate, zoom, and drag on the screen....
I have 2 cameras and need 1 to follow the direction of the other but at a slightly slower speed. Then when you stop moving it centers at the same...