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Thank you so much. This really helped me out! I had all these flickering lines between my scenery tiles...All fixed!
This is the only error being thrown now in the Console: It references line 136 in my CharacterController2D script where I make an argument for...
So I was trying to add lists to my CharacterController2D code to store some data. I was being forced to use ArrayList but wanted to use List so I...
TLDR = Where do I put TextArea when working with List<string> instead of just public string? So I am creating a dialogue system that uses...
I solved the problem! I searched online and reflected on what was being broken - one of my scripts grabs a reference from another in Awake()....
I cut out the beginning part - I'll paste it here so it's the full log. What's interesting is that after building, when I playtest in the editor...
Thanks - I found this player.log but having trouble making sense of it. Most of the lines of code mentioned are when I Debug.Log("Tell...
I built a project on Windows to export for a game design class. Strangely, despite building as a 'success' several areas of the game broke...
Thank you so much. This appears to have solved the problem.
I'm working on a 2D game for a Capstone course through MSU and pretty new to Unity and Coding. I've noticed, perhaps due to updating Unity...
UPDATE: So I was able to manually create the layers from the different images in GIMP, then export as PSD. Manually changed extension to PSB....
I have been creating my art in ClipStudio, a manga and animation program. It can only export PSD and PSB as a single layer...so it fails when...