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Hi, you should use FixedUpdate instead of a simple Update function. Update is called every frame, so the more Fps you have, the more call to...
Hi, I'm not sure what you are trying to do but you should look at the onEnable() function.
Hi, I would like to save the depth texture of a camera into a RenderTexture. For that, I created a shadergraph that returns the depth value. I...
Hi, I want to use unity_StereoEyeIndex in my shader graph. However it seems it is always equal to 0. In "standard" shaders, I have to add...
Something like this should work : static ListRequest request; foreach (UnityEditor.PackageManager.PackageInfo package in request.Result) {...
Hi, is it possible to directly modify the HDRP default settings instead of doing it on each camera ? I don't find any acces to it through script.
Ok, I'll do that. Thanks for the reply !
Hi, I would like to change my shader tags based on the unity version (mostly because of the renaming LWRP => URP). I think it's possible to use...
I found the unity_StereoEyeIndex keyword within the shader that can be used for that...
Hello, I would like to play different content on each eye in VR. I know It's possible to add another camera but for several reasons I can't (for...
Hi, I have the same issue with my HTC vive. Any news ? Edit : There is an issue tracker about that...