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Same here. Last successful webhook call was 2024-03-12 12:19:30 (UTC-07:00) for us.
How does this effect the use of the "Auto-Build" option in build configuration scheduling? The current behaviour is: commit A Build 1 starts...
Unity supported helped me out with this and you can control the version of fastlane installed via a pre-build script: #!/bin/bash # work around...
Now running into this issue: https://github.com/fastlane/fastlane/issues/21819 preventing test flight uploads. Looks like UCB is still on the...
This is a regression in 2022.3.14 from what I've seen (no issues with 2022.3.13). I managed to write a postprocess script that works around this,...
I ran a bunch of testing with the premium builds as well. They did decrease building time by ~8% but the 5-6 minutes saved isn't worth the 350%...
We've had this issue since July 5th 2022. Every second Android build fails with a jar mapping issue. Clean builds work every time - however...
I use fastlane to do this for a very specific scenario. This will resign the build and upload to testflight and than restore the original build...
I would love an option to return the data in this public endpoint https://build-api.cloud.unity3d.com/api/v1/changelogs?page=1&per_page=10 as a...
I just worked out that in the advance section of the build configuration you can set the Ruby version to 2.7.4. Doing so gives you a build...
Any updates in the last year? I know the stack has changed significantly. I appears we need at least fastlane 2.210 for testflight uploading to...
We used to have this issue. If you check the browser console logs you may see a json parsing error when loading this tab. The solution for us...
This has now been resolved.
Starting yesterday (August 4th) all builds which are configured with settings->advanced->unity->playerExporter->export set to false are being...
According to this page: https://unity-technologies.github.io/cloud-build-docs-public/xcode-unity-versions-compatibility after the "July 18th"...
It looks like this behaviour has been fixed. Had a test fail in a build today and could see the Test tab again.
Seems like the tab / download options are available when all the tests pass, but are missing when there's a failure that fails the build. Which...
There may be a couple different variations of similar issues being discussed in this thread. But for myself I believe I was having this issue...
There are a couple members of my team that have encountered this issue consistently. I've seen it myself locally for a string of builds, but it...
Looks like there's a known disruption of service on the status page: https://status.cloud.unity3d.com/