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This worked! Thank you, fladevart :D
A clearer answer for those stuck: Make sure you don't have "Exposed" ticked in the ShaderGraph blackboard. The material will proceed to overwrite...
Ahoy there! So I've been working on a Doom-style FPS for quite a while now. It uses 3D cubes for basic geometry and a few spheres here and there,...
Thank you all for the awesome posts and help. Also a huge shout out to DonkeyPotato. Your method has cleared up and awful lot of mystery...
Hello all! So I've been an XNA developer for quite a long time, but recently decided to make the switch to Unity, mainly because everybody sings...
Apologies for posting here, but the Answers section is barren, nobody online can find an answer, nobody I know that uses Unity can help me, these...