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Hi all, I am trying to design the following and need your opinion: I have a canvas with a Main Panel which is basically for showing text so far....
Thanks! I will give that a try, pretty new to unity UI stuff! By the way ideally I would like it to work like a notepad i.e. to be able to write...
Hi there, I was looking to find something like a notepad for in-game use. There is an asset for unity but what I would like is an asset that...
Thanks very much guys, I will restructure a bit the UI because I am sure I have it bit messed up (I have split the canvas in panels and then in...
Hi there! Bit new to unity so probably I know 10% of what I am doing atm :) As you see in the attached I have 2 Input Fields. 1. They are part...
Thanks both! I will give it a try and update if I get somewhere :)
Hello, I am doing a bit of searching but I can't find exactly what I am looking for. Basically I would like some tips on how to think to design...
I think I found a workaround that seems so far to work as expected if(userInput == null || userInput == "") {...
Hello, I have read several posts but I have not managed to make it work. I have a Canvas with several elements. I want to do the following: -...
Ah ok so any folder under Assets would do e.g. Assets/RoomDataLibrary/.... Great thanks so much, for some reason I thought it should be one of...
Hello all, Unity noob here. As I am building my game, I am following this approach: I store static data in many .json files (one .json per room...
many thanks Joe will give it a try! if I implement something I will post my efforts for anyone interested :)
Hello, I would like to do something "fancy", as shown in the pic. The player can enter their name letter by letter and: 1. erase each letter from...
Just read this and wondering if Resources is the right place for my questions above? https://docs.unity3d.com/Manual/SpecialFolders.html EDIT:...
Thanks! So I have an additional question: I am structuring this "library" of json files, using a single structure to keep it concise i.e. each...
thanks Volcanicus! seems this is the path to go then! and I like the idea of a neat library of static but also easily extensible resources! good...
thanks Joe! :)
thanks JoeStrout great advice :) I think I will start like this then; in my head having a "library" of folders and rooms/files sounds like a clean...
Hi all, I have done some search around and found information here and there but not exactly what I have in mind: I am building a game with a lot...