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Thanks for the suggested workaround. My "solution" so far was to attach a collider to every canvas on a separate physics layer and enabling 3D...
Using only the Unity Input System and the OpenXR Plugin packages, I want to have UI interaction using the XR controllers and multiple World Space...
On macOS with Beta 5, I am no longer able to launch Unity. Unity Hub shows my active license, but when I try to open Unity (through Hub or...