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What about putting them into an array. Randomize an array index, use the image and remove it from the array. For the next level you only have 2...
Hi ChuanXin, thx for the answer. The callback is only available in the editor and not in runtime, so i can't use it. The tile.gameObject is...
Hi, i have added some gfx objects to my tiles to help displaying different Boxes and animation Ranges in a custom runtime editor. When i add the...