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confirmed also in 2022.2.0f ... yes, just released! i just cancel over 4 hour compilation...
unity 2021.2f still get this error...
Hi, not sure if it's a bug but you need to check this out. I just install unity 2021.1.22f1 from hub 3 beta 4. when selecting android support i...
New release in the Galaxy armada set: Galaxy Armada - Top view pixel art spaceships set | 2D Characters | Unity Asset Store this set include 24...
Hi! My latest asset just released: 2D War Machines! - Pixel Art Sprites In Monochrome Style | 2D Characters | Unity Asset Store The asset is...
An idea for the next update, add support for mobile joystick control... :)
the problem start when it already was there... :(
hi, i didn't moved any thing beside the resource folder to the root asset folder (which should work fine) the odd thing that if duplicate the...
Hi, every time i open my project with your asset i get error: ArgumentException: The Object you want to instantiate is null....
we well, i resolved my issue by separating the front wheels spin from the direction movement. i added another array for the front wheels axle for...
Hello! Nice work with the controller! really good value for money. thanks! i have some issues i need help with. i tried to swap the car with...
every time something else is wrong. some times delete the sln file fix it and sometimes revert to older version of the vs code adapter package......
let's start with the fact the i'm a paying customer with subscription and i don't get value for my money! in the last few months every week the...
yap, that solve the issue for me too. but every time i upgrade unity i have issues with vs code. unity should solved that for good!
hello, using Lean Transition, how can i create Ping pong effect with code only? (without adding lean component) i managed to create UP and then...
well, i found much simpler solution! i added to the script D2dpolygonCollider two more option: Square128 = 128, Square256 = 256 that way i...
thanks, i will try the Rebuild with optimzieCount option. does it have performance issue that i need to be aware of? for the atlas, in fact it's...
thanks for reply, i separated the ground from the atlas but i haven't try to compile it for mobile yet. i notice that if i optimize the collider...
Hello, I'm using your asset (latest version on unity 2019.2) to create destructible ground. the screen is side scroll and I'm using pooling...
well... answers came too late. i drop the solution and use unity's projector. even if it's less effective it's still much better then real time...