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I'm using quads for displaying sprites because it has a couple of advantages over regular sprites when it comes to mixing with 3D. Practically,...
I have an additional question to this: How do you actually use these for your own project? I have opened the examples and looked through all the...
I read that in the current version of Unity, LWRP has been upgraded to the Universal Rendering Pipeline and it's meant to be the standard...
neginfinity thanks for your answer. I was thinking so much about a system or extendibility because the game is supposed to use these things a...
I'm working on a game that's not dissimilar to a point and click and adventure. So I need a system that, broadly speaking, looks for certain...
Thanks, that looks interesting. I wonder though, before I can use that function to check wether a certain class is a subclass of, say "Person",...
I've done a couple of tutorials about C# and I think I get the general picture of how classes, inheritance and so on are supposed to work. From...
Ok, I guess I'll have to think of something else for transparency, although just suddenly not rendering it or swapping it with another one would...
Thanks for the help and for suggesting the changes. I took a look at the profiler, but I couldn't find any spikes there or anything. I also...
I'm a total beginner and I tried to make a script that would make the object transparent when it obstructs view to the player. I want the material...