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Hi, I've got road tile prefabs with splines in that are randomly placed at runtime. I'm using bezierWalkerWithSpeed to move vehicles along these...
Since this happened I deleted the colliders that seemed to cause the issue. They are gone from the inspector but when the parent is highlighted...
The pivot suggestion is a work around not a solution. When centre is clicked it should be on the centre of the object NOT between 0,0,0 and the...
If you use Playmaker use the Dialogue System action Get Quest State then use the KGF action KGFMapIconSetVisibility If you use code you'll...
Every time I buy a product and find that their forum is on the unity forums a little piece of me dies LOL I'd love to search and see if my issue...
Ok,kool,I'll try that out when I wake up,tis 6:29 am not slept yet LOL Thanks for the suggestions :)
As someone has already mentioned,a more general search option on the documentation would be much appreciated.I've made a basic conversation with a...
Awesome stuff,thanks millions :)
I'm gonna assume after looking at your site that you didn't receive these E-mails ;) From: Gavin To: support@sketchworkdev.com Subject: RE:...
Problem Solved,Freeze Y position on Rigid body
Yup what Archania said is correct,it's the same as the inspector window,If nothing is selected in the Heirarchy window nothing will show,click on...
For some reason my player's Y coordinates constantly keep jumping up and down to random locations.If i set the rigid body to Is Kinematic it still...
Sorry if this has been answered but I don't know how to search an individual thread and with 95 pages it would take forever to search manually....