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Hi, I have a problem with the latest version on 2018.1.5f1 (OSX). The Standard Shader does not compile: The same code compiles fine on 2017.4...
Ok, I figured out a possible solution: The key to success was to add an ExposedReference pointing to the target object into the PlayableAsset. See...
Hi guys, timeline looks very nice so far but I am somewhat lost when it comes to scripting it. Scenario: I have a MonoBehaviour that is...