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@ervteng_unity The agent is supposed to follow the player's movements and try to collide with the player. The reward system is: +1 for each...
@ervteng_unity, is this code better? When I tried training this, mean reward went from around 0.08 to around 0.2, but then fell back again to...
Hi @ervteng_unity, I have changed batch and buffer size to 128 and 1024 respectively, but the issue still persists.
Yes, that could easily happen. I've modified the code to avoid situations like this - I've changed the setting of position in OnEpisodeBegin...
@andrewcoh_unity I've reworked my code and changed the batch_size and buffer_size values in the config file to 128 and 1024 respectively and now...
I set my Max Step in the editor value to be the same as max_steps in the configuration file, but the episode length still seems to be 0. The only...
Hi @andrewcoh_unity, thanks for the reply. What should I set my max step value to? As in, what number for Max Step would work best? :)
Hello everyone, I'm trying to train a fairly simple agent that follows the player's movements (using ml-agents 1.0.6). The agent's position set...
I see. Thank you so much for your help!
Thanks for the reply. Is there any other (non-TensorBoard) way to see the precision? What would the code for getting the precision value with...
Hey everyone, How could I log and later view the precision values and/or pr curves of my Unity ml-agents onnx model? Precision values don't seem...