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I created a path animation in Maya and attached a cube to it. Cube follows the path, does some spins, works fine. Export to fbx, import to...
Sorry for the thread necro, but does this method still work? I created a my path in maya, but how do I get it into unity/assign a game object to...
So with some help I got the position correctly updating. void Start() { relRot = this.transform.rotation *...
Clicking the button just calls the animation.Play function for the plane. The animation itself is just a simple animation I created in the...
So I have an airplane, which is a child of an empty object. Click a button, airplane flies forward and stops. Click button again, the airplane...