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Amplify_Ricardo So maybe this is the problem, that I did not realize, that HD terrain support is not working yet. Because for me it IS working,...
Amplify_Ricardo I think that HD/Lit shader in amplify is maybe not capable of putting maps into smoothness control...
As far as I understand I can input a FLOAT to the smoothness input of a shader, that means, this float sets the smoothness for the WHOLE texture /...
Okay, thank you so much, I will try that. But is it possible to apply a MASKto the smoothness input of the HD/Lit node? Or only a float?
@Amplify_Ricardo In HDRP pipeline I would like to apply the metallic and the smoothness by using a maskmap, which I added to my terrain materials...
@jbooth I cannot find a way to give a unique id to this function.... if you find the time to dig for the answer: Would be great!
Ah, okay, thank you. I will try that...
@jbooth thank you for the great Stochastic Height Sampling for ASE tool! It works like a charm. Only problem is that I get a compiler error...
Hello. I have a problem with Amplify shader. I tried create a terrain shader for unity, Albedo and Normal textures could be accessed by...
Thank you! I used the editor for a bug report. I found out, that on a nearly "empty" scene baking with the Radeon VII works well. Only when I...
Hello everybody, I am new to this forum, thank you for your great forum talk so far! So most of the hints to get the progressive GPU bakery...
Thanks a lot. Now it is working. Walking, running, jumping, climbing. Just when I add "Punch", the character freezes in the animation it was and...
Now another strange behaviour (let´s call it unexpected behaviour): When I use adventure style, the pressing of two keys at the same time, e.g....
Oh, I found a solution. When I select Adventure Style instead of MMO Style, it works! :-) Is it the way it shall be at MMO style? Thank you!
Hi Tryz, thank you for the fast respond. You are right, if I try the demo Terrain, it works. That calms me down, because I was afraid that it...
Hi, just bought Motion Controller, and I am deeply impressed. Thank you for this great piece of work. One thing I cannot handle: Motion Controller...
Hello all there. Any estimated time, when AQUAS will be compatible with LWRP? Thank you in advance!