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Perfect! Not many did answer as I was expecting, but got some real interesting information from you! This will get me started in the right...
Hello everyone, I'm planning to create some game starter kits, but preferably content that you all could love, a product that would satisfy your...
That's right, there's still a lot of work to do. But what you can see is the status at the end of the 7DFPS challenge We will continue with this...
[attach] Hello everyone! This is "atmos", our entry for the 7 day FPS challenge. It's ~not full featured~ but we had some real fun creating...
Amazing, great code!
I've always liked the fine detail that's seen on almost all materials in UDK when you look them close, which are found in almost every game made...
Oh this problem... !! The solution was simple for me: If you take a look in RegisterMonoModules.cpp you'll see that "mono_dl_register_symbol"...
Works! Mac OS X 10.6.7 Macbook Pro Mid 2009
I assume you're not using the prefab, so if you want to have a mesh like water, you have to apply the water script and apply the water material....
The function "function OnCollisionEnter (collisionInfo : Collision) : void" tells you everything you need to "filter" the object that collided and...
thanks for sharing, from here i can modify it to my needs! awesome! :D
This is my best bet for a Mirror's Edge look. NOT perfect, there are many details missing, like i haven't been able to match the exact blue hue....