A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
It's fast and simple. I was able to expand the source code for my needs very quick and easy. You get the full source code. For me it turned out...
I found a problem with my "quick and dirty code". You can't have two (or more) delegates on the same GameObjectt. Only the last applied will be...
Here it is for Vector3, same for float but using the UpdateValueDelegate instead: public void moveCamera(Vector2 pPosition){...
Loooooooooooooooooping and ping pong please :p
[ATTACH] Here is my quick and dirty code. I marked my changes with "Added by Markus Gehlhaar".
Hi, I have added Vector3 support, Delegates for onComplete and onUpdate. If you are interested to implement this into the project, just let me...
Hi, you dont need to hit start if you enable auto profiler. It starts by itself. Did you load Benchy into your scene? You can find this option in...
Hi, I really like to see LeanTween.value work with Vector3 as an alternative to float.
Yeah, it's running smooth on Android (Nexus 4).
Hi hiphish. Sync the project and restart Unity/Visual Studio did it for me. Thanks!
This is a really good framework. Work's really great. And with the "Seeming endless Grid" example I was able to have an "infinity" and high...
Benchy (Profiler) is working really great and helps users of the Unity Basic edition alot. Keep up that good work! :D
Hi, I purchased Benchy ( 1.8 ) now and have a problem. The method profiling is showing nothing. FPS, mem and object seams to work correct. Any...
I implemented a simple pinch to zoom routine which works great on Nexus 4/Nexus 7 but not on Nexus 10. I discovered that on the Nexus 10,...