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Ok, I did a quick test with 2018.4.6f1, and there overwriting of shaders definitley works - the overwritten shader is definitley loaded as soon...
Sorry, I missed a part there - the grass doesn't render at all for you with the standard shaders in LWRP? Because for me it renders at least with...
I'll try a simple project with a 2018.x later to see if it works there - it's not an option for me to jump back to an older version, but it might...
No luck so far, I'm thinking about implementing something on my own, since I don't know if/when this will be fixed... It would make sense - only...
Hi! For my project I'd like to modify the shader that is used to render the grass-meshes that I paint on the terrain with the Unit tools....