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Hi, 2017.4.8f1 contains another fix for this error and also has a more descriptive error message for other situations. Please update us here if...
Perhaps we could start with something more high level - how many scenes are typically loaded at the time? I assume the scenes are a complex mix of...
Hi Seith, yeah we're trying to get all of these gone but the last ones are proving hard to reproduce. I've tried various scenarios with multiple...
Hi @EthnoTekhBrad, is that 100% reproducible? Are you able to try without Daydream involved at all? We are looking at improving the error...
Hi, could you provide a little more detail about the composition of the object and target prefab and in what situations you are replacing it....
Hi, as I've mentioned before, it would be very useful if you could expand on where/how you are seeing the messages. Not all fixes have reached the...
Hi @Shirzad - I'd still like to hear a little more about what is causing the issue. Would you be able to submit a bug report for this which will...
Most of these errors are pretty subtle timing issues, sometimes only exposed when you change something else that can seem unrelated but they can...
Hi Invertex, a developer is assessing a fix for that now and will be backporting to 2018.1. I can't give a timescale yet but just wanted to let...
OK, that's a new one - we'll take a look
Hi @Shirzad, when you see the issue do you think it is also related to particles and collision events? We have a fix being verified for that which...
Hi we'll take that in to consideration for future development work on particles. Interesting to hear the use case. To keep this thread on track,...
Hi, we're still looking in to this. In the meantime you should be able to work around it by stopping all particle systems that have sub-emitters...
OK, that one looks a bit different as it seems to be related to particles. I don't think it's too much to worry about but it's a confusing message...
@KhenaB - apologies for the delay. It should be all fixed on 2017.4 for all the cases we know about. Have you been able to isolate the...
Hi this should have been out in b9. If you are still seeing the issue then please report back. And again, even better, report back that(if) it's...
Great news. Thanks for confirming. Anyone else who is still seeing this after updating to 2017.3.1p3 please let us know.
Patch releases are here https://unity3d.com/unity/qa/patch-releases. The editor will not currently recommend you to upgrade to a patch release....
Hi, we caught another instance of this occurring and this is now fixed in 2017.3.1p3 which has just been released. If anyone is able to verify it...
Hi, As mentioned in the other thread, the editor error is being removed and will hopefully be gone for the next patch. However, I would like to...