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Seems like the Visual Studio not able to find Photon.Pun assembly in 2019.3.12f is definitely a Unity bug rather than a Photon bug:...
Found this thread after discovering that my PUN2 VS project was broken after upgrading to 2019.3.12f1. (Should've learned by now never to upgrade...
We seem to be having a slight communication issue - the point I'm trying to make is that, if the behaviour of OnOwnershipRequest matched the...
Thanks for the response, @Jean-Fabre - so that leads me back to my first problem, which is that the documentation is incorrect.... According to...
I came to this thread having experienced almost exactly the same sequence of events as @scrant - first discovering that the behaviour of transfer...
Thanks for the clarification. I have no interest in building for mobile - I'm only targetting Win32/64, and it only takes a handful of lines of...
I'm a little confused - is "OpenCVSharp for Unity" a wrapper around OpenCV? Or a wrapper/set of extension methods around OpenCvSharp (which, in...
Is anyone familiar with the "Family Link" app on Android devices, which is used to remotely manage permissions and app installs etc? When...
I'm trying to make a "fake handprint scanner" on an Android tablet, similar to this for iOS: https://itunes.apple.com/gb/app/palm-scan/id364619541...
How do you remove pages from the menu? For example, I don't want to allow players to choose cars, and I only have one circuit, so I just want to...
I'm still happy to be part of that test myself too!
I'm revisiting and updating a "magic sandbox" project I did around 5 years ago, which uses the depth stream from an original Xbox360 Kinect sensor...
Gah - I got almost all the way there using information gleaned from the discussion at...
Update from Maru@Unity today: "Thank you for your patience. It seems that this is an issue with the software that answers.unity.com uses, which...
Ah great, that's good to hear. I'm not personally bothered about PlayMaker, but reliable read/writing between Android and Arduino is giving me way...
I reported it and it's been passed to the technical team a week ago, but no further news yet...
Any progress to report on Android <-> Arduino support?
Still getting the problem described (and I'm hardly a new user to UA! ;) - UE shows I'm signed out, clicking to login redirects me to the accounts...
*time passes* Hello from the future. I'm about to embark on the same task. Just wondered if, in the three years since, anyone has made progress...
Hmm. Survey unavailable. Broken or closed? (<2wks not a very long survey period!)