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Sorry Jean. I'm the same guy who sent you the video on email and you responded there. I sent you a response as well. Dont want you to have to...
Thanks for reply Jean it was definitely my lighting approach. That said, you have any ideas on what features I could use to create a dithering...
(EDIT) its definitely related to my lightiing, demo scene works fine (EDIT)*** any idea if there is a bug in in 2018.3.8f1 version? I cant for...
I was able to use a simple object pool and timed spawn script to achieve this. I also hacked it to allow for a spawn once scenario if you want it.
that was it, worked perfectly. Thanks for the great support and awesome assets Reuno! PS I would pay for photon multiplayer add-on (wink wink)
same thing on fresh unity install 2018.3.8f1 and after clearing roaming cache of assets and redownloading reinstalling. fresh project with only...
you have a link for 2018.3.10 ? dont see that version via unityhub, only 2018.3.8f1 as latest
hi just did a fresh install from latest update on unity 2018.3.0f2. Installed post processing and pixel perfect. Then restart and compiled...
Found a bug in 1.02 Loft3d -- when you switch from a weapon that uses a weaponAim with a reticle (ie gun) to a melee weapon the character (Tie...
Thanks so much for the quick replies. I'll start with adding an inventory for an npc's AI and go from there to see what I can figure out.
Thanks I'm guessing no way to have a vendor npc's then either correct? Do you have a roadmap going anywhere?
Hi is there any built in way to have an AI have an inventory and drop items with different drop chances?
When is multiplayer coming? I'm deciding if I can build my game now without multiplayer if you guys will make a way to support it in the future.
Another bug. Just updated to unity 2018.2 and started a new project and getting a bug with a fresh TPCS for an issue with bones Line 2127 in the...
Hey as a new user let me say this asset is amazing and really helped me get my game prototype moving quickly in the right direction. Do you guys...
just a follow I made some progress. Seems it was always working before but the default dungeonitems object weren't being disabled. I modified it...
All the meshes are unchanged from the multistory dungeon kit except for checking off read/write enabled since that was throwing errors when doing...
Hey Nathaniel thank you so much for the quick reply. Option 1 seems to work but only after I disable and re-enable MCS using the tab key. Seems...
Hi Nathaniel. I just purchased this asset and for the most part everything seems pretty great. I have a quick question. In my game I am...