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Well, Im back again already. Now that my compiler error is gone I believe I am having the same problem as @cd_mt : Basically I run through...
Found a solution to my problem! Turns out I had in my build settings forced texture compression settings to ASTC (see screenshot), which was...
Just checked every compression option (Automatic, DXT, PVR, ETC2, ASTC, Crunch, and Uncompressed) . same exact error: [ATTACH] Beginning to think...
Afaik OneBatch is modifying the alpha channel of vert colors to distinguish the index of the arrays to use per object. The amplify shader function...
A thought just occured to me; I'm using Amplify Shader editor with my material, and it happens to come with a texture array creator. The main...
Hi @jbooth! I'm also getting the ASTC error that the above folks are..I'm on Android platform, and the error seems odd as my build settings are...
Update: I did just now find a workaround, which was to just make my own simple shader in shadergraph. It turns out you can't seem to pipe in any...
Hello! I've been working with HDRP for the past week and have been loving it so far, but I've run into an oddity I was hoping could be cleared up...